Blog
Distant Illusions Hits Gamescom Again!
What happens when you let three indie devs with questionable business acumen make games for a multi-million dollar corporation?
DI MONTHLY #4: Distant Ambitions, Broken Dreams
Was it all for nothing?
DI MONTHLY #3: Off To The Next Chapter
Operius DX is out...now what?
The Rendering of Operius DX
Wait, a 3D game with GameMaker? Or is it 2.5D instead? 3D? 2.5D? 3D? 2.5D? I'm confused! WRAAH!!!
The Operius DX Soundtrack Is Out Now Too!!!
Good news! Available now on Steam and Bandcamp!
DI MONTHLY #2: It's A Little Easier This Time
The adventures of a lone newsletter in the vastness of the internet continue. What troubles shall our brave hero(es) encounter next? Well, right now, not that much.
Operius DX - Out Now!!!!!!1one
Mr, President, a second - improved - version of Operius has hit the screens of gamers everywhere.
DI MONTHLY #1: Console Development Is A Nightmare
The first ever edition of our monthly newsletter!
Games Are Made by Individuals
Why is it that you don't know that many directors for games?
It’s a New Day In Distant Illusion Lands
Just what is a “blog”, anyways?
