Radium Engine
Radium is a brand new game engine developed by Distant Illusions, designed specifically to recreate the looks and feel of games from the late 90s to early 2000s.
With a robust set of APIs and tools optimized for creating stylistic 3D games, Radium emphasizes efficiency and allows us to create fun and immersive gameplay experiences, all without the complexity of traditional game engine workflows.
One of the standout features of Radium is our custom statically typed scripting language, RadScript. RadScript lets us implement features rapidly and without the pitfalls of dynamically typed scripting languages. This makes it faster than ever for us to create complex game mechanics and systems, allowing us to rapidly iterate without producing bug-ridden code.
While Radium's focus is at more simplistic 3D titles, it is also versatile enough to be adapted for basic 2D games and even more modern-looking titles that leverage non-photorealistic rendering techniques.
Currently, Radium is a private game engine that's only intended for internal use by Distant Illusions, and is under active development. We're looking forward to sharing more about our engine, and the games we develop with it as time passes. Our upcoming 3D platformer title will be the first game developed using Radium. Check back later for more details!
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